About me

I am a UI/UX Artist with experience in mobile games, interactive platforms, and consoles. My focus is on player-centred design, visual clarity, and ensuring aesthetic cohesion with the game's identity.

I'm currently working in Kuuasema, but I also have worked in studios such as Neon Koi (mobile Playstation Studios), Ten Square Games, Wildlife Studios and Black River Studios, where I developed HUDs, menus, progression systems, and interfaces integrated with game economies.

Tools

Figma, Unity, Unreal, Procreate, Photoshop, Illustrator, Animate